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Tales of Vesperia Review - GameSpot The entire combat system in Vesperia is boring and simple. It's been a long time coming. Tales Of Vesperia: Definitive Edition (PS4) - there's no turn-based combat here. It's still not any kind of high literature, but still mostly entertaining rather than annoying . Tales of Vesperia: Definitive Edition. I'm glad to say that this game is beautiful. Summary: Tales of Vesperia: Definitive Edition celebrates the 10th anniversary of this RPG with new fully playable characters, events and other additional content never released outside of Japan. So unlikeable, trying to discredit someone's preference as "nostalgia". Tales games are known for their action-packed combat, and Vesperia does not disappoint. Wolf Team was a Japanese video game development company founded in 1986 and a branch division of Telenet Japan (also known as Nippon . Review: Tales of Vesperia: Definitive Edition (Nintendo ... Tales of Vesperia: Definitive Edition. While this may be the definitive edition of Tales of Vesperia , it's not quite perfect, and it's hard to say whether or not the PC version . 4.05. I thought Vesperia's combat was too slow. So even without comparing Vesperia to modern tales games, the combat is still a bit of a mess. The cel-shaded graphics were also a significant draw 10 years ago and while they're neither as novel nor as . I probably chose some good episodes but i really enjoyed them. Now ten years old though . Tales of Vesperia, like all Tales games, uses a real-time combat system that aims to keep combat fast-paced and exciting. Overall Score: 8.0 out of 10 Tales of Vesperia: Definitive Edition is still a great JRPG. AstoundingFox said: Basically this. but the Tales package has all those things + real time combat. SO4 was kind of just a typical comical anime kind of game with some drama in it crapped out by Square-Enix. Abyss I found to have irritating characters and repetitive dialogue, and Vesperia's ending happened to piss me off quite nicely. The 100% completion is marred by making you do 200man melees with all characters and travelling 100,000km which requires afking for 10 hours. A few shockingly bad in-game cut scenes have unfortunately survived the . It may not be as fast-paced as some of the newer titles, but combat is quick and there are tons of abilities to throw at enemies. I don't really know why, since it is real time based, but i like the combat system of these games (and of course of Star Oceans too). The franchise is developed by Namco Tales Studio, previously know as Wolf Team ((株)ウルフチーム, Urufu Chīmu). Tales of Vesperia is a little harder than other action RPGs of the day. After being swallowed by near 70 hours of gameplay, I can definitely say that this is a must play for RPG fans. I finished Tales of Vesperia recently and I coudn't agree more. Its a pain to play in 2021. The Bad While the battle system is real-time, it still feels really clunky. Tales' traditional action-heavy combat system worked well with Vesperia's lush, ruins-dotted world, and its wise-cracking characters are honestly hilarious at times. I loved the Tales games since Fantasia, but Abyss and Vesperia left a bad taste. Just started this up and skipped through everything to get into some battles and try out the combat, see how it runs, etc, and I got to say the game just feels clunky as hell. . The Tales of (テイルズオブ, Teiruzu obu) series, is a Japanese role-playing game which is localised as the Tales series worldwide. The fates of two friends traveling separate paths intertwine in an . Tales of Vesperia is the latest of the long running series and the first to hit next generation consoles. Tales of Arise is a lengthy, beautiful RPG adventure, but has messy combat and uneven pacing on occasion. We're talking about how much of a disappointment Vesperia is for me and why I couldn't finish it despite around 40 hours of playtime We'll start with the Good: It's got a ton of content. It wasn't bad, but it's not one of my favorite games. Now ten years old though . Judith - For Flying Enemies - Judith is a strong offensive character, one of the best in Tales of Vesperia, but she really excels at aerial combat due to her being a dragoon-like fighter . Vesperia : awesome graphics, a very nice main character and descent cast and story. Tales of Vesperia is a Japanese Role-Playing Game and the first entry in the long-running "Tales of" franchise on seventh-generation consoles. I really don't know why that combat system isn't the standard combat system for tales . Tales of Vesperia was and still is a breath of fresh air in the story department for a JRPG, which says quite a bit about both the game and genre, for better or worse. I even like Zeteria, Graces. Tales of Symphonia is alright (get gamecube version if 60fps is a must, if not the hd releases on ps3/pc should be good (pc is getting patches from fans to fix the issues ) Tales of abyss on the 3ds (it ran better with loading times, not sure how the pcsx2 version runs though), Tales of Vesperia (for a great cast of characters, 360 version is . I love Tales games where I can tell the party to CHARGE and then when you see the enemy windup a close quarters major attack I hit left on the d-pad and tell them to RETREAT and the AI doesn't get fucked up and I have to heal them like SO MANY STUPID GAMES where you hate your AI friends. As the first title after the extremely popular Tales of Symphonia for the Gamecube if . Like really dated. How Long Is Tales Of Vesperia? While this may be the definitive edition of Tales of Vesperia , it's not quite perfect, and it's hard to say whether or not the PC version . Now ten years old though, it feels rather clunky. Tales of Vesperia: Definitive Edition, is re-release of that version for current-gen consoles and it also marks the first time that version of the game has released outside of Japan. The combat system isn't turn-based and there are no random encounters. You could spend hundreds of hours here. If the combat was more fluid, the game would be ten times better. Of course, Tales of Vesperia is a game, not a film, so you'll be delighted to know that it's also a long, entertaining journey filled with flashy combat and all the gameplay elements fans of the . » Tales of Vesperia . When in combat, the music picks up making all the action intensified and the game's speed increases. encompasses 14 releases. All of which take a few fat lumps on the head thanks to the ham-fisted new additions. . Tales of Vesperia is the first HD game of the Tales Series.It was first released in 2008 as an exclusive for the Xbox 360, and became a Cult Classic despite the unusual choice of console (as previous Tales of games had generally preferred Sony's or Nintendo's consoles), to the extent that it managed to make the otherwise-extremely-unpopular system sell out in Japan. But the combat mechanics just gave a very bad taste for this game. The story is a generic fantasy RPG plot. Boring boring story. Pros:-Battle system is very similar to Tales of Symphonia and Tales of the Abyss, but manages to improve upon the formula set by those games. < > it was also one of the earliest next gen Jrpgs that was actually playable, contributing to it's high ratings. The only people praising Vesperia are nostalgia people. The main plot focuses on a critical energy source called blastia and how it's used, hoarded and manipulated by various . Like most RPGS, the artstyle is the first thing hurled at you once you boot it up. While originally only available for the Xbox 360 in English a Definitive Edition brought the popular series to a wider range of platforms. It's definitely worth playing if you like JRPGs. Tales of Vesperia has been rendered in a colour-popping, cel-shaded style which, even ten years later, looks great. Vesperia itself hasn't aged too badly, which is fairly impressive considering the game is over 10 years old. Though the J-Action RPG combat is still intact, Vesperia is revered for its stellar characters, quality voice acting and fascinating plot. At the time of its original release, Vesperia was groundbreaking simply because it took all the good from the Tales series and expanded on it, ripped out the bad, and easily became the best entry in the series to date—which is saying something given the global popularity of Tales of Symphonia to this day. Playing Vesperia as my first Tales game and god damn it's good. Combat flows seamlessly and each character has a unique skill set, which makes most characters fun to play as. Re: Tales of Vesperia Definitive Edition (Steam) Post by Exeter » Sat Jan 12, 2019 7:43 am Alright guys, this is not 100% finished yet (believe me when I say there are A LOT of items ), but I wanted to release what I have already so far for the Inventory Editor. Tales of Vesperia, like all Tales games, uses a real-time combat system that aims to keep combat fast-paced and exciting. . And combat has been better in nearly every game since Vesperia, to varying degrees. Of course, Tales of Vesperia is a game, not a film, so you'll be delighted to know that it's also a long, entertaining journey filled with flashy combat and all the gameplay elements fans of the . The combat is really fun and as far as the storyline goes, that's better than most Tales games. I've played every US Tales game before Vesperia, and this is the first one I remember having these issues. Easily the most interesting part of Vesperia is its unique combat system which is, in typical Tales fashion, an iteration upon the The Linear Motion Battle System (LMBS) that has served as the series' battle system backbone since the very beginning. The skill system saves it once you get 10 or so hours into the story, but the base engine was not. Tales of Vesperia Definitive Edition: The Good, The Bad and the Cliched. Jun 28, 2021 Stats Ignoring. The Bottom Line Tales of Vesperia is a long game. Tales of Vesperia carries that legacy well, and at the time of its release it added plenty of depth to the combat that made it much better. I would not call it "Excellent". Vesperia is the one where combat never clicked for me, but that's because they slow drip combat skills and make abilities more costly than they should be. After Vesperia they took away a lot of things that made the series so good. Like the world map, fun side quests, unlockable costumes, and more unique stories. Tales of Vesperia: First Strike is a prequel to the game Tales of Vesperia, which was released about a year after the release of the Xbox 360 version of the game and about a month after the PS3 version of the game. It's still not any kind of high literature, but still mostly entertaining rather than annoying . Gunny T Highway One Winged Slayer Member Oct 27, 2017 Tales of Vesperia is part of the long running Tales series of role playing games and marks the 10th addition to this magical RPG franchise known for it's unique combat elements. The music in Tales of Vesperia does a good job of controlling the mood and pace of the game. Tales of Vesperia - 2,370,000 units . In my mind, Vesperia, Abyss, and Symphonia are darn near interchangeable when it comes to my favorites, so having an excuse to revisit one is never a bad thing. As much as I liked Tales of Xillia initially, upon reflection it's nowhere near my favourite Tales game and its lack of content in contrast to past games is evident. The tales formula works here. Now ten years old though, it feels rather clunky. I guess it became popular because it used to be a 360 exclusive and that caused an uproar with Sony fans back then. It's a very long game. Tales of Vesperia has been rendered in a colour-popping, cel-shaded style which, even ten years later, looks great. Having to activate free roam camera . Tales of Vesperia carries that legacy well, and at the time of its release it added plenty of depth to the combat that made it much better. Tales of Vesperia carries a lot of conflicting issues, mainly between the main character's beliefs and his beef with society. The difficulty scales up pretty steadily, though, and there were only two parts where we had to stop and grind in order to . Annoying characters. A skilled player will chain together large combos using . Tales of Xillia isn't as defining for the series as Symphonia or Vesperia, but it includes all of the elements of a good Tales game. Combat feels really clunky. This tip is old as hell, but definitely handy for anyone playing this for the first time!Press the direction your character is facing + guard + the free run . ImaPC 2 years ago #1. It is an ongoing event in which the heroine Estelle wants to pet Repede, but is rejected by him. A while ago, we reviewed the Definitive Edition of Tales of Vesperia on PC and were pleasantly surprised with the port. Xbox 360 - 90%. Tales of Vesperia: Definitive Edition. . That aside, Tales of Vesperia still manages to be a great experience even a decade after release. Tales of Vesperia follows the journey of cynical swordsman Yuri Lowell and the joyfully innocent noble Estelle and it takes the tried and tested path of starting off small before opening up into a . 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